/*
 * This file is part of the Computer Vision Toolkit (cvkit).
 *
 * Author: Heiko Hirschmueller
 *
 * Copyright (c) 2014, Institute of Robotics and Mechatronics, German Aerospace Center
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.
 *
 * 3. Neither the name of the copyright holder nor the names of its contributors
 * may be used to endorse or promote products derived from this software without
 * specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef GVR_CAMERACOLLECTION_H
#define GVR_CAMERACOLLECTION_H

#include "model.h"

#include <vector>

namespace gvr
{

class CameraCollection : public Model
{
  private:

    std::vector<gmath::PinholeCamera> cl;

    CameraCollection(const CameraCollection &);
    CameraCollection &operator=(const CameraCollection &);

  public:

    CameraCollection() { };
    CameraCollection(const std::vector<gmath::PinholeCamera> &camlist);

    int getCameraCount() const { return static_cast<int>(cl.size()); }
    const gmath::PinholeCamera &getCamera(int i) const { return cl[i]; }
    void loadCamera(const char *file);
    void addCamera(const gmath::PinholeCamera &cam) { cl.push_back(cam); }
    void removeCamera(int i) { cl.erase(cl.begin()+i); }

    virtual void translate(const gmath::Vector3d &v);
    virtual void addExtend(gmath::Vector3d &emin, gmath::Vector3d &emax) const;

    virtual void addGLObjects(std::vector<GLObject *> &list);

    virtual void loadPLY(PLYReader &ply);
    virtual void savePLY(const char *name, bool all=true, ply_encoding enc=ply_binary) const;
};

}

#endif
